Playful Learning

Students in auditorium style seating.
Tilde Bekker and Aakash Johry in front of a projection.
Tangible objects with knobs and sliders on top.

Keywords

Learning
Value-sensitive
Theory inspired
User-centred
Tilde Bekker will guide students in projects focused on Playful Learning. Students will  will develop tools for teachers and students of primary schools and design tangible play environments to support social play of children.

The theme Playful Learning is providing opportunities for students with a strong technical interest in prototyping with electronics (TR, MDC, CA) who have an interest in informal or formal learning contexts, play contexts and/or children as users (US).

Technology: Web based platforms, video recordings as tools for reflection, sensor and actuator systems to create tangible play environments

Background:  Design for Playful Experiences, Forms of Play, Curricular spiderweb, Constructive Alignment Model

Previous Projects

Children playing with a wobbly installation.

Wobble

Supporting Social Play through an Open-ended Play Environment.

Three triangular shaped objects

Glowsteps

A large set of interactive stepping stones designed for the development of open-ended play.

A 3D rendering of a nuclear plant shaped transparent object surrounded by boxes with knobs and sliders.

Music Factory

An open-ended music factory to explore data.

Who's  behind the theme?

Tilde Bekker is Professor of Digital Technologies for Playfulness and Motivation. Bekker is interested in designing playful interactions between multiple people and multiple objects in contexts of play, health, and learning. Shes is also visiting professor at Design School Kolding (Denmark), with the Play Lab group. Bekker's research interests include designing intelligent playful solutions for children and older adults, developing, and evaluating design techniques for involving users in (early) design and providing support for design practitioners for selecting and tailoring design techniques to specific design projects. She teaches and does research in the area of interaction design for children and elderly; more specifically, on user centered design methods, designing for physical and social activities and designing for playful learning. She has a background in industrial and interaction design, with a focus on conducting theory-informed design research. Bekker developed the Developmentally Situated Design tool (with Professor Alissa Antle, SFU, Canada) now used by many international universities to teach Interaction Design and Children and which won a best-practice award in 2014.
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